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Re-save as a PNG with the same filename (except for file extension) to.Watch my video demonstration if you're having trouble getting started.The key to 100% vectorization is smart layering, clipping masks, and layer organization (groups).Use only shapes (Pen Tool, Shape Tools), Smart Filters (applying a regular filter to a vector layer automatically makes it a smart filter), Vector Masks, Text (Type Tool), and Fill/Adjustment Layers (Layer > New > Fill Layer).Draw over the existing texture using vector tools.Increase the resolution to 4x of the original in every dimension - for instance, a 64圆4 texture should be resized to 256x256 (64 × 4 = 256).Immediately re-save it with the exact same filename (except for the extension) as a PSD, inside of the.Make sure it's using the new file format: Import the dumped PNG from the Dump folder into Photoshop.Only contribute and work on files from the US (E01) release of the game. Because of the huge number of differences based on locale it's important to unify around one game version.This is important because r5234 introduced the new custom texture format, which this project exclusively uses.
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This project aims to recreate every texture used in Animal Crossing: City Folk with a 100% vectorized, from-scratch version of the original.